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Analyzing Racket Sports From Broadcast VideosAuthor: Anurag Ghosh Date: 2019-06-07 Report no: IIIT/TH/2019/65 Advisor:C V Jawahar AbstractSports video data is recorded for nearly every major tournament but remains archived and inaccessi-ble to large scale data mining and analytics. However, Sports videos have a inherent temporal structure,due to the nature of sports themselves. For instance, tennis, comprises of points, games and sets played between the two players/teams. Recent attempts in sports analytics are not fully automatic for finer details or have a human in the loop for high level understanding of the game and, therefore, have limited practical applications to large scale data analysis. Many of these applications depend on specialized camera setups and wearable devices which are costly and unwieldy for players and coaches, specially in a resource constrained environments like India. Utilizing very simple and non-intrusive sensor(s) (like a single camera) along with computer vision models is necessary to build indexing and analytics systems. Such systems can be used to sort through huge swathes of data, help coaches look at interesting video segments quickly, mine player data and even generate automatic reports and insights for a coach to monitor. Firstly, we demonstrate a score based indexing approach for broadcast video data. Given a broadcast sport video, we index all the video segments with their scores to create a navigable and searchable match. Even though our method is extensible to any sport with scores, we evaluate our approach on broadcast tennis videos. Our approach temporally segments the rallies in the video and then recognizes the scores from each of the segments, before refining the scores using the knowledge of the tennis scoring system. We finally build an interface to effortlessly retrieve and view the relevant video segments by also automatically tagging the segmented rallies with human accessible tags such as ‘fault’ and ‘deuce’. The efficiency of our approach is demonstrated on broadcast tennis videos from two major tennis tournaments. Secondly, we propose an end-to-end framework for automatic attributes tagging and analysis of broadcast sport videos. We use commonly available broadcast videos of badminton matches and, un- like previous approaches, we do not rely on special camera setups or additional sensors. We propose a method to analyze a large corpus of broadcast videos by segmenting the points played, tracking and recognizing the players in each point and annotating their respective strokes. We evaluate the performance on 10 Olympic badminton matches with 20 players and achieved 95.44% point segmentation accuracy, 97.38% player detection score (mAP@0.5), 97.98% player identification accuracy, and stroke segmentation edit scores of 80.48%. We further show that the automatically annotated videos alone could enable the gameplay analysis and inference by computing understandable metrics such as player’s reaction time, speed, and footwork around the court, etc. Lastly, we adapt our proposed framework for tennis games to mine spatiotemporal and event data from large set of broadcast videos. Our broadcast videos include all Grand Slam matches played between Roger Federer, Rafael Nadal and Novac Djokovic. Using this data, we demonstrate that we can infer the playing styles and strategies of tennis players. Specifically, we study the evolution of famous rivalries of Federer, Nadal, and Djokovic across time. We compare and validate our inferences with expert opinions of their playing styles. Full thesis: pdf Centre for Visual Information Technology |
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